Spells

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Runemage Class Spells[edit]

Spells are awesome and hard, learn them.

The Most Important Spell[edit]

Fireworks Spell[edit]

Fire Spells[edit]

Fireball 1 Spell[edit]

Fireball 2 Spell[edit]

Fireball 3 Spell[edit]

Ice Spells[edit]

Icebolt 1 Spell[edit]

Icebolt 2 Spell[edit]

Icebolt 3 Spell[edit]

Icelance Spell[edit]

Affliction Spells[edit]

Affliction Spell[edit]

Greater Affliction Spell[edit]

Arcane Spells[edit]

Arcane Ray[edit]

Arcane Missile[edit]

Pushback Spells[edit]

Pushback Spell[edit]

Pushback 2 Spell[edit]

Teleportation Spells[edit]

All teleportation spells start with the same process of Initiating the Portal. After the initial rune is cast you then cast the regions rune followed by the the Region rune, and finally the specific location run. The spell to initiate the Portal looks like this: Portal Start.png

Highseppe Teleportation Locations[edit]

  • Lakewood Inn
  • Green Lady Forest
  • Highsteppe

Guild City Teleportation Locations[edit]

  • The Twins
  • Guild City
  • Corner Path

Rainforest Teleportation Locations[edit]

  • Tree Top Village
  • Mountain Crest
  • Lamavora Frontier

Desert Teleportation Locations[edit]

  • Calio Fa Ki
  • Chthonic Ruins
  • South of Tarth Fa Dathrun


WorldMapTeleports.jpg
Credit: worldmap+teleports by debiancore / Hudson's Guides

Support Spell[edit]

Decurse Spell[edit]

Mana Shield Spell[edit]

Revive Spell[edit]

Polymorph Spell[edit]

Light Spell[edit]