MMORPG Glossary of Terms

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  • Area of Effect (AoE) - Area of Effect, or AoE, are spells which affect more than one target within a pre-determined radius set by the game's mechanics.[1]
  • Damage over Time (DoT and pronounced "dot") - a term used to describe a single spell or attack which deals full damage not instantly but over a period of time, dealing a portion of its total damage at regular intervals. The damage is often done every second or every half-second, and each instant in which it is dealt is called a 'tick'.[2]
  • Proc - Particularly common for massively multiplayer online games, procs are random events where special armor or weapons provide the user with temporary extra powers, or whenever the opposing monster suddenly becomes more powerful in some way.[3]
  • Tick - See Damage over Time.